/****************************************************************************
** Meta object code from reading C++ file 'game.h'
**
** Created by: The Qt Meta Object Compiler version 67 (Qt 5.9.2)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include "../src/konquest-17.08.3/game.h"
#include <QtCore/qbytearray.h>
#include <QtCore/qmetatype.h>
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'game.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 67
#error "This file was generated using the moc from 5.9.2. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif

QT_BEGIN_MOC_NAMESPACE
QT_WARNING_PUSH
QT_WARNING_DISABLE_DEPRECATED
struct qt_meta_stringdata_Game_t {
    QByteArrayData data[13];
    char stringdata0[112];
};
#define QT_MOC_LITERAL(idx, ofs, len) \
    Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \
    qptrdiff(offsetof(qt_meta_stringdata_Game_t, stringdata0) + ofs \
        - idx * sizeof(QByteArrayData)) \
    )
static const qt_meta_stringdata_Game_t qt_meta_stringdata_Game = {
    {
QT_MOC_LITERAL(0, 0, 4), // "Game"
QT_MOC_LITERAL(1, 5, 7), // "started"
QT_MOC_LITERAL(2, 13, 0), // ""
QT_MOC_LITERAL(3, 14, 8), // "finished"
QT_MOC_LITERAL(4, 23, 16), // "waitingForPlayer"
QT_MOC_LITERAL(5, 40, 7), // "Player*"
QT_MOC_LITERAL(6, 48, 6), // "player"
QT_MOC_LITERAL(7, 55, 7), // "gameMsg"
QT_MOC_LITERAL(8, 63, 16), // "KLocalizedString"
QT_MOC_LITERAL(9, 80, 3), // "msg"
QT_MOC_LITERAL(10, 84, 7), // "Planet*"
QT_MOC_LITERAL(11, 92, 6), // "planet"
QT_MOC_LITERAL(12, 99, 12) // "planetPlayer"

    },
    "Game\0started\0\0finished\0waitingForPlayer\0"
    "Player*\0player\0gameMsg\0KLocalizedString\0"
    "msg\0Planet*\0planet\0planetPlayer"
};
#undef QT_MOC_LITERAL

static const uint qt_meta_data_Game[] = {

 // content:
       7,       // revision
       0,       // classname
       0,    0, // classinfo
       7,   14, // methods
       0,    0, // properties
       0,    0, // enums/sets
       0,    0, // constructors
       0,       // flags
       7,       // signalCount

 // signals: name, argc, parameters, tag, flags
       1,    0,   49,    2, 0x06 /* Public */,
       3,    0,   50,    2, 0x06 /* Public */,
       4,    1,   51,    2, 0x06 /* Public */,
       7,    4,   54,    2, 0x06 /* Public */,
       7,    3,   63,    2, 0x26 /* Public | MethodCloned */,
       7,    2,   70,    2, 0x26 /* Public | MethodCloned */,
       7,    1,   75,    2, 0x26 /* Public | MethodCloned */,

 // signals: parameters
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void, 0x80000000 | 5,    6,
    QMetaType::Void, 0x80000000 | 8, 0x80000000 | 5, 0x80000000 | 10, 0x80000000 | 5,    9,    6,   11,   12,
    QMetaType::Void, 0x80000000 | 8, 0x80000000 | 5, 0x80000000 | 10,    9,    6,   11,
    QMetaType::Void, 0x80000000 | 8, 0x80000000 | 5,    9,    6,
    QMetaType::Void, 0x80000000 | 8,    9,

       0        // eod
};

void Game::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a)
{
    if (_c == QMetaObject::InvokeMetaMethod) {
        Game *_t = static_cast<Game *>(_o);
        Q_UNUSED(_t)
        switch (_id) {
        case 0: _t->started(); break;
        case 1: _t->finished(); break;
        case 2: _t->waitingForPlayer((*reinterpret_cast< Player*(*)>(_a[1]))); break;
        case 3: _t->gameMsg((*reinterpret_cast< const KLocalizedString(*)>(_a[1])),(*reinterpret_cast< Player*(*)>(_a[2])),(*reinterpret_cast< Planet*(*)>(_a[3])),(*reinterpret_cast< Player*(*)>(_a[4]))); break;
        case 4: _t->gameMsg((*reinterpret_cast< const KLocalizedString(*)>(_a[1])),(*reinterpret_cast< Player*(*)>(_a[2])),(*reinterpret_cast< Planet*(*)>(_a[3]))); break;
        case 5: _t->gameMsg((*reinterpret_cast< const KLocalizedString(*)>(_a[1])),(*reinterpret_cast< Player*(*)>(_a[2]))); break;
        case 6: _t->gameMsg((*reinterpret_cast< const KLocalizedString(*)>(_a[1]))); break;
        default: ;
        }
    } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        switch (_id) {
        default: *reinterpret_cast<int*>(_a[0]) = -1; break;
        case 2:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< Player* >(); break;
            }
            break;
        case 3:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 3:
            case 1:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< Player* >(); break;
            }
            break;
        case 4:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 1:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< Player* >(); break;
            }
            break;
        case 5:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 1:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< Player* >(); break;
            }
            break;
        }
    } else if (_c == QMetaObject::IndexOfMethod) {
        int *result = reinterpret_cast<int *>(_a[0]);
        void **func = reinterpret_cast<void **>(_a[1]);
        {
            typedef void (Game::*_t)();
            if (*reinterpret_cast<_t *>(func) == static_cast<_t>(&Game::started)) {
                *result = 0;
                return;
            }
        }
        {
            typedef void (Game::*_t)();
            if (*reinterpret_cast<_t *>(func) == static_cast<_t>(&Game::finished)) {
                *result = 1;
                return;
            }
        }
        {
            typedef void (Game::*_t)(Player * );
            if (*reinterpret_cast<_t *>(func) == static_cast<_t>(&Game::waitingForPlayer)) {
                *result = 2;
                return;
            }
        }
        {
            typedef void (Game::*_t)(const KLocalizedString & , Player * , Planet * , Player * );
            if (*reinterpret_cast<_t *>(func) == static_cast<_t>(&Game::gameMsg)) {
                *result = 3;
                return;
            }
        }
    }
}

const QMetaObject Game::staticMetaObject = {
    { &QObject::staticMetaObject, qt_meta_stringdata_Game.data,
      qt_meta_data_Game,  qt_static_metacall, nullptr, nullptr}
};


const QMetaObject *Game::metaObject() const
{
    return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject;
}

void *Game::qt_metacast(const char *_clname)
{
    if (!_clname) return nullptr;
    if (!strcmp(_clname, qt_meta_stringdata_Game.stringdata0))
        return static_cast<void*>(this);
    return QObject::qt_metacast(_clname);
}

int Game::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QObject::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 7)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 7;
    } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        if (_id < 7)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 7;
    }
    return _id;
}

// SIGNAL 0
void Game::started()
{
    QMetaObject::activate(this, &staticMetaObject, 0, nullptr);
}

// SIGNAL 1
void Game::finished()
{
    QMetaObject::activate(this, &staticMetaObject, 1, nullptr);
}

// SIGNAL 2
void Game::waitingForPlayer(Player * _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(&_t1)) };
    QMetaObject::activate(this, &staticMetaObject, 2, _a);
}

// SIGNAL 3
void Game::gameMsg(const KLocalizedString & _t1, Player * _t2, Planet * _t3, Player * _t4)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(&_t1)), const_cast<void*>(reinterpret_cast<const void*>(&_t2)), const_cast<void*>(reinterpret_cast<const void*>(&_t3)), const_cast<void*>(reinterpret_cast<const void*>(&_t4)) };
    QMetaObject::activate(this, &staticMetaObject, 3, _a);
}
QT_WARNING_POP
QT_END_MOC_NAMESPACE
