/****************************************************************************
** Meta object code from reading C++ file 'gamescene.h'
**
** Created by: The Qt Meta Object Compiler version 67 (Qt 5.6.2)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include "../../src/granatier-17.04.3/src/gamescene.h"
#include <QtCore/qbytearray.h>
#include <QtCore/qmetatype.h>
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'gamescene.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 67
#error "This file was generated using the moc from 5.6.2. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif

QT_BEGIN_MOC_NAMESPACE
struct qt_meta_stringdata_GameScene_t {
    QByteArrayData data[28];
    char stringdata0[334];
};
#define QT_MOC_LITERAL(idx, ofs, len) \
    Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \
    qptrdiff(offsetof(qt_meta_stringdata_GameScene_t, stringdata0) + ofs \
        - idx * sizeof(QByteArrayData)) \
    )
static const qt_meta_stringdata_GameScene_t qt_meta_stringdata_GameScene = {
    {
QT_MOC_LITERAL(0, 0, 9), // "GameScene"
QT_MOC_LITERAL(1, 10, 14), // "resizeGraphics"
QT_MOC_LITERAL(2, 25, 0), // ""
QT_MOC_LITERAL(3, 26, 14), // "svgScaleFactor"
QT_MOC_LITERAL(4, 41, 5), // "start"
QT_MOC_LITERAL(5, 47, 12), // "themeChanged"
QT_MOC_LITERAL(6, 60, 16), // "resizeBackground"
QT_MOC_LITERAL(7, 77, 9), // "setPaused"
QT_MOC_LITERAL(8, 87, 7), // "p_pause"
QT_MOC_LITERAL(9, 95, 10), // "p_fromUser"
QT_MOC_LITERAL(10, 106, 15), // "removeBlockItem"
QT_MOC_LITERAL(11, 122, 10), // "BlockItem*"
QT_MOC_LITERAL(12, 133, 9), // "blockItem"
QT_MOC_LITERAL(13, 143, 15), // "removeBonusItem"
QT_MOC_LITERAL(14, 159, 10), // "BonusItem*"
QT_MOC_LITERAL(15, 170, 9), // "bonusItem"
QT_MOC_LITERAL(16, 180, 10), // "updateInfo"
QT_MOC_LITERAL(17, 191, 21), // "Granatier::Info::Type"
QT_MOC_LITERAL(18, 213, 6), // "p_info"
QT_MOC_LITERAL(19, 220, 14), // "createBombItem"
QT_MOC_LITERAL(20, 235, 5), // "Bomb*"
QT_MOC_LITERAL(21, 241, 4), // "bomb"
QT_MOC_LITERAL(22, 246, 14), // "removeBombItem"
QT_MOC_LITERAL(23, 261, 9), // "BombItem*"
QT_MOC_LITERAL(24, 271, 8), // "bombItem"
QT_MOC_LITERAL(25, 280, 13), // "bombDetonated"
QT_MOC_LITERAL(26, 294, 32), // "updateBombExplosionItemAnimation"
QT_MOC_LITERAL(27, 327, 6) // "nFrame"

    },
    "GameScene\0resizeGraphics\0\0svgScaleFactor\0"
    "start\0themeChanged\0resizeBackground\0"
    "setPaused\0p_pause\0p_fromUser\0"
    "removeBlockItem\0BlockItem*\0blockItem\0"
    "removeBonusItem\0BonusItem*\0bonusItem\0"
    "updateInfo\0Granatier::Info::Type\0"
    "p_info\0createBombItem\0Bomb*\0bomb\0"
    "removeBombItem\0BombItem*\0bombItem\0"
    "bombDetonated\0updateBombExplosionItemAnimation\0"
    "nFrame"
};
#undef QT_MOC_LITERAL

static const uint qt_meta_data_GameScene[] = {

 // content:
       7,       // revision
       0,       // classname
       0,    0, // classinfo
      12,   14, // methods
       0,    0, // properties
       0,    0, // enums/sets
       0,    0, // constructors
       0,       // flags
       1,       // signalCount

 // signals: name, argc, parameters, tag, flags
       1,    1,   74,    2, 0x06 /* Public */,

 // slots: name, argc, parameters, tag, flags
       4,    0,   77,    2, 0x08 /* Private */,
       5,    0,   78,    2, 0x08 /* Private */,
       6,    0,   79,    2, 0x08 /* Private */,
       7,    2,   80,    2, 0x08 /* Private */,
      10,    1,   85,    2, 0x08 /* Private */,
      13,    1,   88,    2, 0x08 /* Private */,
      16,    1,   91,    2, 0x08 /* Private */,
      19,    1,   94,    2, 0x08 /* Private */,
      22,    1,   97,    2, 0x08 /* Private */,
      25,    1,  100,    2, 0x08 /* Private */,
      26,    2,  103,    2, 0x08 /* Private */,

 // signals: parameters
    QMetaType::Void, QMetaType::QReal,    3,

 // slots: parameters
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void, QMetaType::Bool, QMetaType::Bool,    8,    9,
    QMetaType::Void, 0x80000000 | 11,   12,
    QMetaType::Void, 0x80000000 | 14,   15,
    QMetaType::Void, 0x80000000 | 17,   18,
    QMetaType::Void, 0x80000000 | 20,   21,
    QMetaType::Void, 0x80000000 | 23,   24,
    QMetaType::Void, 0x80000000 | 20,   21,
    QMetaType::Void, 0x80000000 | 23, QMetaType::Int,   24,   27,

       0        // eod
};

void GameScene::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a)
{
    if (_c == QMetaObject::InvokeMetaMethod) {
        GameScene *_t = static_cast<GameScene *>(_o);
        Q_UNUSED(_t)
        switch (_id) {
        case 0: _t->resizeGraphics((*reinterpret_cast< qreal(*)>(_a[1]))); break;
        case 1: _t->start(); break;
        case 2: _t->themeChanged(); break;
        case 3: _t->resizeBackground(); break;
        case 4: _t->setPaused((*reinterpret_cast< const bool(*)>(_a[1])),(*reinterpret_cast< const bool(*)>(_a[2]))); break;
        case 5: _t->removeBlockItem((*reinterpret_cast< BlockItem*(*)>(_a[1]))); break;
        case 6: _t->removeBonusItem((*reinterpret_cast< BonusItem*(*)>(_a[1]))); break;
        case 7: _t->updateInfo((*reinterpret_cast< const Granatier::Info::Type(*)>(_a[1]))); break;
        case 8: _t->createBombItem((*reinterpret_cast< Bomb*(*)>(_a[1]))); break;
        case 9: _t->removeBombItem((*reinterpret_cast< BombItem*(*)>(_a[1]))); break;
        case 10: _t->bombDetonated((*reinterpret_cast< Bomb*(*)>(_a[1]))); break;
        case 11: _t->updateBombExplosionItemAnimation((*reinterpret_cast< BombItem*(*)>(_a[1])),(*reinterpret_cast< int(*)>(_a[2]))); break;
        default: ;
        }
    } else if (_c == QMetaObject::IndexOfMethod) {
        int *result = reinterpret_cast<int *>(_a[0]);
        void **func = reinterpret_cast<void **>(_a[1]);
        {
            typedef void (GameScene::*_t)(qreal );
            if (*reinterpret_cast<_t *>(func) == static_cast<_t>(&GameScene::resizeGraphics)) {
                *result = 0;
                return;
            }
        }
    }
}

const QMetaObject GameScene::staticMetaObject = {
    { &QGraphicsScene::staticMetaObject, qt_meta_stringdata_GameScene.data,
      qt_meta_data_GameScene,  qt_static_metacall, Q_NULLPTR, Q_NULLPTR}
};


const QMetaObject *GameScene::metaObject() const
{
    return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject;
}

void *GameScene::qt_metacast(const char *_clname)
{
    if (!_clname) return Q_NULLPTR;
    if (!strcmp(_clname, qt_meta_stringdata_GameScene.stringdata0))
        return static_cast<void*>(const_cast< GameScene*>(this));
    return QGraphicsScene::qt_metacast(_clname);
}

int GameScene::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QGraphicsScene::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 12)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 12;
    } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        if (_id < 12)
            *reinterpret_cast<int*>(_a[0]) = -1;
        _id -= 12;
    }
    return _id;
}

// SIGNAL 0
void GameScene::resizeGraphics(qreal _t1)
{
    void *_a[] = { Q_NULLPTR, const_cast<void*>(reinterpret_cast<const void*>(&_t1)) };
    QMetaObject::activate(this, &staticMetaObject, 0, _a);
}
QT_END_MOC_NAMESPACE
