<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>Qt_opengl_example</class>
 <widget class="QMainWindow" name="Qt_opengl_example">
  <property name="geometry">
   <rect>
    <x>0</x>
    <y>0</y>
    <width>642</width>
    <height>610</height>
   </rect>
  </property>
  <property name="windowTitle">
   <string>Qt white_dune C++ export OpenGL example</string>
  </property>
  <widget class="QWidget" name="glWidgetOpenGL">
   <widget class="QPushButton" name="pushButton">
    <property name="geometry">
     <rect>
      <x>10</x>
      <y>0</y>
      <width>171</width>
      <height>33</height>
     </rect>
    </property>
    <property name="text">
     <string>start animation</string>
    </property>
   </widget>
   <widget class="GLWidget" name="openGLWidget">
    <property name="geometry">
     <rect>
      <x>10</x>
      <y>40</y>
      <width>600</width>
      <height>600</height>
     </rect>
    </property>
   </widget>
  </widget>
  <widget class="QMenuBar" name="menuBar">
   <property name="geometry">
    <rect>
     <x>0</x>
     <y>0</y>
     <width>642</width>
     <height>28</height>
    </rect>
   </property>
   <widget class="QMenu" name="menuFile">
    <property name="title">
     <string>File</string>
    </property>
    <addaction name="actionstart_animation"/>
    <addaction name="actionexit"/>
   </widget>
   <addaction name="menuFile"/>
  </widget>
  <widget class="QToolBar" name="mainToolBar">
   <attribute name="toolBarArea">
    <enum>TopToolBarArea</enum>
   </attribute>
   <attribute name="toolBarBreak">
    <bool>false</bool>
   </attribute>
  </widget>
  <widget class="QStatusBar" name="statusBar"/>
  <action name="actionstart_animation">
   <property name="text">
    <string>start_animation</string>
   </property>
  </action>
  <action name="actionexit">
   <property name="text">
    <string>exit</string>
   </property>
  </action>
 </widget>
 <layoutdefault spacing="6" margin="11"/>
 <customwidgets>
  <customwidget>
   <class>GLWidgeth</class>
   <extends>QOpenGLWidget</extends>
   <header>glwidget.h</header>
  </customwidget>
 </customwidgets>
 <resources/>
 <connections/>
</ui>
