LuaFileSystem
File System Library for the Lua Programming Language

## Overview

LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution.

LuaFileSystem offers a portable way to access the underlying directory structure and file attributes.

LuaFileSystem is free software and uses the same license as Lua 5.1.

## Status

Current version is 1.4.2. It was developed for Lua 5.1.

## Download

LuaFileSystem source can be downloaded from its Lua Forge page. If you are using LuaBinaries a Windows binary version of LuaFileSystem (compiled with Visual Studio 2005 Express) can be found at the same LuaForge page.

## History

Version 1.4.2 [03/Feb/2009]
  - fixed bug [#13198] lfs.attributes(filename, 'size') overflow on files > 2 Gb again (bug report and patch by KUBO Takehiro).
  - fixed bug [#39794] Compile error on Solaris 10 (bug report and patch by Aaron B).
  - fixed compilation problems with Borland C.
Version 1.4.1 [07/May/2008]
  - documentation review
  - fixed Windows compilation issues
  - fixed bug in the Windows tests (patch by Shmuel Zeigerman)
  - fixed bug [#2185] `lfs.attributes(filename, 'size')` overflow on files > 2 Gb
Version 1.4.0 [13/Feb/2008]
  - added function `lfs.setmode` (works only in Windows systems).
  - `lfs.attributes` raises an error if attribute does not exist
Version 1.3.0 [26/Oct/2007]
  - added function `lfs.symlinkattributes` (works only in non Windows systems).
Version 1.2.1 [08/May/2007]
  - compatible only with Lua 5.1 (Lua 5.0 support was dropped)
Version 1.2 [15/Mar/2006]
  - added optional argument to `lfs.attributes`
  - added function `lfs.rmdir`
  - bug correction on `lfs.dir`
Version 1.1 [30/May/2005]
  - added function `lfs.touch`.
Version 1.0 [21/Jan/2005]
Version 1.0 Beta [10/Nov/2004]

## Credits

LuaFileSystem was designed by Roberto Ierusalimschy, André Carregal and Tomás Guisasola as part of the Kepler Project, which holds its copyright.

## Contact us

For more information please contact us. Comments are welcome!

You can also reach other Kepler developers and users on the Kepler Project mailing list.

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